Featured Tutorial: Motion Guides 101 Tutorial on how to make motion guides - both simple and advanced Featured Gallery Image: 02 D7 Christmas Card My Christmas card for 2002..d7 as a Wise Person delivering Myrrh. Featured FLA: eyedropper_interface Eyedropper type selection of colors by clicking on a multi-colored pallet. Cross-hair is dragged over the pallet background to sample the pixel color. A gradient is created using the selected color as a starting point which fades to white. The flash color variable is available to output to your other functions. You will need the associated color_pallet.jpg for the loader to place on the stage. Featured Sound Loop: forever-fields prelease,garage/house ,djz if you want to remix this one,contact me Cloud Computing 101: Get Free eBook! Cloud computing can cut costs, speed implementations, and scale quickly. Download this Internet.com eBook now. Click Here. | Interested in placing your TEXT AD HERE? Click Here Featured Sound FX: SciTurb short sci-fi style electro-turbine sound. Featured Font: Mr.Saturn A Mr.Saturn font from Earthbound! Latest Forum Queries Yet another smoke trail... methodology? Hi everyone, I'm still fairly new to ActionScript 3 and while I'm trying to write as "clean" code as possible (creating various custom classes instead of everything in the document class for example), sometimes I stumble upon behaviors that would not arise if I had put everything in the same place. I have a project which involves fireworks which is working fine, but I'd like to add a smoke t... how to make mc play backward Can somebody help me please. This is en examle of what i want to make in a.s.: I have mc on stage, it has 20 frames, in frame 1 there is circle in left corner of stage, in 20th frame circle is on the opposite side of frame and there is motion tween between them. There is stop() script in the first and last frame. Now if i put on mc on(rollOver){ gotoAndPlay(2); } it works ok but on ro... Scandal on the USS Enterprise http://www.cnn.com/2011/US/01/04/navy.videos/index.html?hpt=T1 Apparently the captain is tarnishing the greatness of the enterprise, by showing raunchy possibly homophobic videos. Picard would facepalm so hard right now. CS3 Looking for a video diary. Anyone Hi All Looking to use Flash to record a video diary. No idea where to start so I was wondering if anyone fancied some freelance work :) Just need to be able to record the video and audio from a webcam to a local computer for later playback. Cheers Lee Varying XML on Button Press Hello, Sorry if this has been asked before, I couldn't find anything using the search bar though. I am creating an heirarchical menu in flash, based upon an XML file. There are 5 or 6 buttons, each with a different label loaded from the XML file. Upon pressing one of these buttons, I want the button labels to change to the relevant submenu's labels. Whilst I could do this by having an indiv... Adding Points to a racing game I am trying to add point values to a racing game I am creating. The user races around the track and as they do this they hit power ups. Now I would like to add point values to these power ups and display this when they finish the race. I am not sure on how to achieve this. I have included my actionscript code below. I would love any help possible. * stop(); var speed:Number; var accelerati... AS 2 CS3 - problems with streaming audio I have the flash embedded in a webpage (file.htm) and it works fine on my PC, but when I upload it to the web there is no sound! Code: --------- var voz:Sound=new Sound(); voz.loadSound("swf/aud/01.mp3",true); voz.start(); --------- The folder and file structure is: Root folder > file.htm Root folder > [swf] > flash.swf Root folder > [swf] > [aud] > 01.mp3 Any ideas? v7-AS3 Item complete not working SOLVED>...ignore message what is wrong with my code here? this is for my media player called mediaplayer11. The aim is to have the movie stop until the video has completed playing, then continue. ----------------AS3-------------- stop(); mediaplayer11.addEventListener("itemComplete", itemCompleteHandler); function itemCompleteHandler(e:Event){ play(); } ------------------ It does not... AS 2 How to use this preloader (fla) to load anything? Hello everybody! Someone gave me the attached preloader and I just want it to load an image (internal or external) or mc or whatever but I can not understand where to get the size of the item which is going to be loaded so that the preloader will "simulate" the download procedure. Thank you in advance! And feel free to share if you like it! |
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